| | | Forum Newbie
       
Group: Forum Members Last Login: 1/26/2012 4:34:42 PM Posts: 2, Visits: 23 |
| Hi everybody,
I would like to know if it's possible to have the headtracking in a MaxReality scene with ar920.
I made some tests with markers and the scene it's good but i would like to create a 3d environment and move around with the tracker (excluding the camera).
Do you have any idea?
Thank you! |
| | | | Forum Newbie
       
Group: Forum Members Last Login: 1/24/2012 12:36:49 PM Posts: 1, Visits: 1 |
| Hi Aleburo, All that you should need to do is hit [ENTER] after opening your scene in maxReality. The [ENTER] key switches maxReality in between virtual reality and augmented reality modes. In virtual reality mode headtracking should be enabled, you may need to calibrate the tracker using Vuzix Virtual Reality Manager.
Hope this helps,
Clark |
| | | | Forum Newbie
       
Group: Forum Members Last Login: 1/26/2012 4:34:42 PM Posts: 2, Visits: 23 |
| Thank you Clarkdever! It works 
I have another question at this point. Is it possible to make an alphachannel (greenscreen) in real time through video captured by cameras?
(so if I see a green colour (from the room where I am) it should show me the 3d environment.
Is that possible? |
| | | | 
Vuzix Software Engineer
       
Group: Administrators Last Login: 5/18/2012 4:05:46 PM Posts: 33, Visits: 325 |
| | We currently only support chroma keying on objects in the scene, not parts of the camera image. This allows users to render the camera image where an object would normally be, giving the appearance of elements from the camera scene being in front of the rendered scene. We can add camera-based chroma keying to our list of potential features, though. |
| | | | 
Forum Newbie
       
Group: Moderated Users Last Login: 3/30/2012 2:44:32 AM Posts: 1, Visits: 3 |
| Hey i tried that too.It worked |
| |
|
|