Easiest way to hook a Vuzix VR glasses to a 3D world?
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Easiest way to hook a Vuzix VR glasses to a...Expand / Collapse
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Posted 6/24/2011 2:10:09 PM
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Hello all,

I am now working on a project in which we will be using Vuzix VR glasses.

Our 3D designer is building a 3D world in the middle of which, there is a camera.

We would like the camera of the 3D world to be manipulated by the Vuzix glasses so that if the user is turning right and left the camera does the same, giving the user the feeling that he's actually in the virtual world!

Which is the best and easiest way of doing that? Hooking the Vuzix glasses with a 3D world ?

Thank you in advance!
Post #5986
Posted 7/17/2011 6:35:09 PM


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You would need to use the Vuzix SDK to do this. It is available for C++ (maybe C also).

Post #6036
Posted 7/21/2011 3:45:27 PM
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The absolutely easiest way would be to program the 3D world so that the camera is controlled with the mouse, like a first-person shooter. With a 3D engine like Irrlicht, doing this is absolutely trivial.
Then you use the HMD to emulate a mouse.

Of course, this method of control would only have 2 degrees of freedom, as you can only control yaw and pitch, but not roll, with a mouse.
Post #6037
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