First-person shooters with 3D... advice on aiming?
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First-person shooters with 3D... advice on...Expand / Collapse
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Posted 8/27/2008 4:51:42 PM
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Hey all,

I playing the "Insurgency" mod on Steam, and was pleasantly surprised by the 3d. However, I noticed that aiming becomes a real problem. When you set the "scope" on, neither of your eyes are right above the aim... so if you look with your left eye evertyhing you shoot will seem to drift right, and vice-versa for the other eye; if you keep them both open, the gun is blurry. So, generally, anyone have good advice as to how to play shooters using 3D and not losing accuracy? Preferably, anyone know how you can get the sights to line-up correctly?


-ChicagoNobel
Post #3236
Posted 8/28/2008 6:17:50 AM
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I had this problem with COD2. It's hard to fix because it is probably caused by the focal point not being on what you are aiming at. Unless the game supports adjusting the focal point there isn't much you can do about it.
I figured the best option would be to make one eye on the line of sight, somewhat like closing your other eye when you look down the barrel of a gun but it seems that the point of aim is directly between the two sights which isn't much use.
Post #3242
Posted 11/4/2008 1:30:04 AM
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The iZ3D driver has a setting that lets you choose which eye lines up with the crosshair, if you want to use a 3rd party stereoscopic driver.
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