Tracking in opengl
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Posted 8/7/2008 9:51:38 AM
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The vr920 comes with example software in the sdk, and i want to use this in opengl, so

1) Has anyone used the vr920 in opengl, i am only talking about the head tracking capabilities?

2) How do you do it?

3) how do you load a webcam into opengl?

Post #3118
Posted 8/8/2008 2:04:15 PM


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Uhm... not to sound harsh, but these questions are very VERY Noobish, I mean have you ever really programmed at all?

First make sure you know how to use opengl for 3d, after you know about that, then using the SDK shouldn't be difficult to get tracking working, it's very easy if you know what you are doing....

and webcam and OpenGL.... that's also not as easy (and has nothing to do with the vr920 ofcourse)..

I suggest googling for OpenGL..

hmmm.. just checked the example myself.. have you actually looked at it? cause it has tracking in it...

Post #3131
Posted 8/20/2008 11:07:29 AM
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to be honest ive barely programmed before in c or opengl.  I cant even get the openglexample to work. there are so many compiler errors. 

Ive got the visual studio c++ express edition, and have tried to download all i think is necessary to run the example, and yet i can't get it to compile. 

The readme's do not help and i am stuck

Can someone tell me if the express edition can run opengl, and what version of opengl to use and where to get it from, and also some other steps that i should take to get the example working, linking files and downloading the correct .h and .lib files.

cheers

p.s i know this is probably the most noobish thing ever writen

Post #3193
Posted 8/21/2008 5:55:45 AM
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hi, i have been searching a lot for solutions, and i have now only got one compiler error

OpenGLExample.rc(10) : fatal error RC1015: cannot open include file 'afxres.h'.

Im using the express 2008 visual studio c++ edition

Ive searched for afxres.h and its not on my computer and i cant find anywhere to download it. Can anyone help?
Post #3195
Posted 8/21/2008 1:52:10 PM
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does this help?
http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=362656&SiteID=1

I'm also trying to get the example to compile but in Dev-C++
I have one last compile error too!
In function `UINT IWRIsVR920Connected(bool*) 'EnumDisplayDevices' undeclared (first use this function)
Or at least I think that is the error. I can't resolve it at the moment but I haven't had much time.
Post #3196
Posted 8/24/2008 1:45:54 PM
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I got the tracking working in my program now, only needed a few lines from the example. Needed the microsoft SDK which had afxres.h
Post #3211
Posted 4/30/2009 2:22:42 AM
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tavigan (8/24/2008)
I got the tracking working in my program now, only needed a few lines from the example. Needed the microsoft SDK which had afxres.h

GREAT!
can i see the codes how to track yaw, pitch, and roll?
now i'm using VR920 and Wiimote in a project.
what i need from VR920 is ONLY this yaw tracking ability.

the example codes in the VR920 SDK are too much (i think).
please contact me about how to get the tracker info for yaw, pitch, and roll in VR920.
thx alot.


mailto:fathah.noor@yahoo.com


http://fathah.net
Post #4219
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