Vertical tracking for WOW
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Posted 7/25/2008 1:16:50 AM
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Last Login: 8/3/2008 8:24:37 PM
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Hello,

I'm new to the vr920, so I must be doing something wrong.

Here is my main problem:

I tried to use the VR920 under world of warcraft:

I used the iwear monitor to have the game being setup.

I used the iwear calibrator to make sure the head movement was teaken into account in the full range and verified that the head tracing worked adequately, independantly of the game.

I then launched the game.

There I found that it worked nearly ok for left/right movement, but couldn't get it to work for vertical movement.

I was wondering if that was a feature or a bug.

Being a programmer, I took a look at the lua files, and was a bit set back by the way the code was implemented: the code is quite obscure and has very little comments. It's quite hard to see how the position of the VR920 is read, and how those values are given back to the game.

So the main problem is no pitch movement whatsoever.

The secondary problem is an erratic head movement (not my head, but the way the vr920 seems to think my head moves around). I'll do another topic around this issue.

Has someone managed to use the VR920 in wow?

Post #2946
Posted 9/17/2008 6:44:57 AM


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According to the iWearMonitor, World of Warcraft only supports yaw. (left and right)
So it's not weird that vertical movement (pitch) doesn't work, it's not supposed to.
Post #3319
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