Different color depth per eye?!?
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Different color depth per eye?!?Expand / Collapse
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Posted 9/19/2009 12:34:03 AM
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Last Login: 9/19/2009 1:00:27 AM
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I got my VR920 earlier this week and am experiencing the same troubles -- only the left eye. I've tested a bunch of programs, both 2D and 3D and the problem is present for eveything. As others have said, it is particulaly noticeable in transitions of colours. In particular it often makes skin tones look bad.

Has any kind of solution been reached, yet?
Post #4495
Posted 10/16/2009 3:04:44 PM
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Well, I'm glad I'm not the only one with this problem ... Any fix yet?
Post #4564
Posted 10/16/2009 11:15:48 PM
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my goggles have more then 256 but its less than 16bit colors
Post #4566
Posted 11/8/2009 8:07:16 AM
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I have the same problem with the left side but I have how find solve it of the moin for videos, if have PB of brightness with one of two ecran tipping up spectacles of is enough to you to quote the darkest to retort brightness. for me his step I lean and hop that right

sorry for my english =) if they can help :o
Post #4601
Posted 12/12/2009 5:54:56 PM
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I am getting this issue too. This is NOT alignment from the eye to the screen. The left screen is not displaying colors as well as the right screen. There is major color banding caused by dithering in the image. I have 2 VR 920s in the house and will compare both. I hope this is fixed soon as this is a big problem in 3D modeling. Dithering shows up badly on color gradients on models without textures.
Post #4665
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