UT2004 weapon accuracy
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Posted 9/1/2007 1:38:42 PM
Supreme Being

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Last Login: 9/27/2008 9:08:45 AM
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I will love the UT2004 Iwear monitor mutator if the laser from the weapon actually pointed to where the weapon fires, it is only accurate with bullet based weapons, every other weapon doesn´t match the shot with the laser, also, it is nearly impossible to shot anything with the zoom of the sniper rifle, because in zoom mode, the zoom does not move with the weapon, it does with the head only, then you have a zoom sight and surely the weapon pointing anywhere but there; this is true also for the redentor camera, you do not know really where are you heading the redentor anytime, conclussion, it will be sweet to play in this mode, but at this moment, is totally unusable, inplayable, etc,
¿Are you going to repair it?
Post #164
Posted 9/1/2007 1:50:04 PM
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We are aware of this and are working on it, especially the zoomed sniper stuff.  I wouldn't call it unplayable however!  Call it realistic!  Real life laser pointers are not always 1 to 1 on the weapon being fired, unless you are a painter on the ground finding targets for airstrikes.  But the sniper thing is certainly a problem, and we have been discussing how to solve it.  My suggestion was to have the gun sweep up to the viewpoint whenever someone zoomed, but we will see.  We are INSANELY busy trying to expand support, this is on the list!
Post #166
Posted 9/1/2007 3:36:07 PM
Supreme Being

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Ok, but Unreal is not about realism, realist games like stalke have their own spreads for the ammo and weapons, in unreal, basically a multiplayer game, you cant fire somewere, its about firing the right weapon at the right spot in the right time..i understand you have many things to work on, but people will appreciate you take this in account, when you get over unreal.
Post #175
Posted 9/1/2007 5:51:20 PM
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Totally agreed! I was making a sort of joke.  We work our best to rectify these problems when running games in stereo, developers of said games are really the choke point.  But as such support will improve, especially if dev's sign on, so petition your favorite dev and, working in tandem with us, lets make this the perfect solution.  In the meantime, community mods may help to optimize the user experience  Hint Hint!

We are also working on this end to provide the best expirience possible.  Hit F7 (I believe not sure, it is in the docs) in UT2K4 and you will see a few other modes that we have coded in. 

The VR920 is really a community oriented device, hence the built in microphone.  There are many thigs this device is capable of that we haven't even explored on this end, lets get the community involved and make this thing ROCK!

PS:  Look for more innovation to come; our software engineers are damned genius when it comes to new tech...

Post #181
Posted 9/1/2007 5:56:23 PM
Supreme Being

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I burn in desire waiting for that
Post #182
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