| | | Forum Newbie
       
Group: Forum Members Last Login: 3/27/2009 5:29:23 AM Posts: 3, Visits: 9 |
| | The conclusion on this problem is, VR920 does NOT work with FSX, PERIOD! |
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Supreme Being
       
Group: Forum Members Last Login: Yesterday @ 1:04:40 PM Posts: 283, Visits: 2,505 |
| It's very strange guys, I don't have any problem flying FSX with VR920.
And if you told that you have stable wrong zero-position in FSX, compensate this when calibrating, try to set zero position not in front of you but a bit left/right (depend where you have stable zero-point in FSX), that's all. |
| | | | Junior Member
       
Group: Forum Members Last Login: 11/11/2009 1:39:38 PM Posts: 12, Visits: 55 |
| | That doesn't work, at least not for me, because the deflection of viewing angle is never consistent. I've been looking through the forums for help with the issues I've been having, very similar to this thread, and will try to increase the yaw filtering as suggested. Now if only I could figure out where that setting is located... I'm also finding that my axis are coming through a bit wonky (technical term). Meaning, my roll axis and yaw axis seem to cross-reference in FSX. This doesn't happen in AxySnake and the iWear Monitor shows the values change correctly, so it must be something in the translation to FSX. I'm in the process of trying to get IL2 up and running and see how that goes.
"Living life one humorous day at a time." |
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Junior Member
       
Group: Forum Members Last Login: 8/10/2009 12:24:29 PM Posts: 12, Visits: 25 |
| My yaw troubles were solved after following vic256's advice. I took my PSU off my desk and actually put it into the next room (no more loud cpu fan). Also I've noticed that my metal eyeglasses effects yaw and it's calibration (maybe because they have little magnets on them for clip-on sunglasses) so I've been using my plastic framed ones, or contact lenses instead. The documentation even mentions to calibrate the VR920 with the temples extended because the headphones affect the magnetic field (I've detached the headphones anyways). There is still a little interference or noise so I used the smooth opcode on yaw in the Glovepie script which settles it but creates a slight delay.
If you have serious problems you might consider getting a Wiimote and wireless sensobar (they're pretty cheap on Amazon):
http://forums.vr920.com/Topic3261-8-1.aspx?Highlight=freetrack
I ordered them for around $30 to get the additional 3 axis x/y/z for head tracking. I'll probably just continue using the VR920 yaw/pitch/roll and use the Wiimote for x/y/z when I receive it. |
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