﻿<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Vuzix Forums / VR920 / Different Uses  / Head tracking and MaxReality / Latest Posts</title><generator>InstantForum.NET v4.1.4</generator><description>Vuzix Forums</description><link>http://forums.vr920.com/</link><webMaster>forums@vuzix.us.com</webMaster><lastBuildDate>Wed, 16 May 2012 22:14:06 GMT</lastBuildDate><ttl>20</ttl><item><title>RE: Head tracking and MaxReality</title><link>http://forums.vr920.com/Topic6563-9-1.aspx</link><description>Hey i tried that too.It worked:)</description><pubDate>Fri, 30 Mar 2012 02:59:31 GMT</pubDate><dc:creator>pabloslater</dc:creator></item><item><title>RE: Head tracking and MaxReality</title><link>http://forums.vr920.com/Topic6563-9-1.aspx</link><description>We currently only support chroma keying on objects in the scene, not parts of the camera image.  This allows users to render the camera image where an object would normally be, giving the appearance of elements from the camera scene being in front of the rendered scene.  We can add camera-based chroma keying to our list of potential features, though.</description><pubDate>Tue, 20 Mar 2012 07:24:30 GMT</pubDate><dc:creator>Starnerf</dc:creator></item><item><title>RE: Head tracking and MaxReality</title><link>http://forums.vr920.com/Topic6563-9-1.aspx</link><description>Thank you Clarkdever! It works ;) :D&lt;br&gt;&lt;br&gt;I have another question at this point. Is it possible to make an alphachannel (greenscreen) in real time through video captured by cameras? &lt;br&gt;(so if I see a green colour (from the room where I am) it should show me the 3d environment.&lt;br&gt;&lt;br&gt;Is that possible?</description><pubDate>Thu, 26 Jan 2012 12:38:00 GMT</pubDate><dc:creator>aleburo</dc:creator></item><item><title>RE: Head tracking and MaxReality</title><link>http://forums.vr920.com/Topic6563-9-1.aspx</link><description>Hi Aleburo, All that you should need to do is hit [ENTER] after opening your scene in maxReality.  The [ENTER] key switches maxReality in between virtual reality and augmented reality modes.  In virtual reality mode headtracking should be enabled,  you may need to calibrate the tracker using Vuzix Virtual Reality Manager.&lt;br&gt;&lt;br&gt;Hope this helps,&lt;br&gt;Clark</description><pubDate>Tue, 24 Jan 2012 12:44:53 GMT</pubDate><dc:creator>clarkdever</dc:creator></item><item><title>Head tracking and MaxReality</title><link>http://forums.vr920.com/Topic6563-9-1.aspx</link><description>Hi everybody,&lt;br&gt;I would like to know if it's possible to have the headtracking  in a MaxReality scene with ar920.&lt;br&gt;I made some tests with markers and the scene it's good but i would like to create a 3d environment and move around with the tracker (excluding the camera).&lt;br&gt;&lt;br&gt;Do you have any idea?&lt;br&gt;&lt;br&gt;Thank you!</description><pubDate>Tue, 24 Jan 2012 03:55:55 GMT</pubDate><dc:creator>aleburo</dc:creator></item></channel></rss>
