﻿<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Vuzix Forums / General / News / Announcements </title><generator>InstantForum.NET v4.1.4</generator><description>Vuzix Forums</description><link>http://forums.vuzix.com/</link><webMaster>forums@vuzix.us.com</webMaster><lastBuildDate>Fri, 12 Mar 2010 06:54:13 GMT</lastBuildDate><ttl>20</ttl><item><title>iWear stereo for "Rise of Flight"!</title><link>http://forums.vuzix.com/Topic4560-19-1.aspx</link><description>I have twitched VR920Dx9Stereo.cfg file, and actually got it working very well, without gliches!&lt;br&gt;&lt;br&gt;First - edit ...\Rise of Flight\data\startup.cfg&lt;br&gt;change following lines:&lt;br&gt;&lt;br&gt;[quote]&lt;br&gt;        ***&lt;br&gt;	full_height = 768&lt;br&gt;	full_width = 1024&lt;br&gt;	fullscreen = 1&lt;br&gt;        ***&lt;br&gt;	vsync = 1&lt;br&gt;	win_height = 768&lt;br&gt;	win_width = 1024[/quote]&lt;br&gt;&lt;br&gt;Then start Settings.exe, and turn off shadows, please re-check that you turn on vsync!&lt;br&gt;&lt;br&gt;Then - put in the folder "...\Rise of Flight\bin_game\release\" - Vuzix D3D9.dll and VR920Dx9Stereo.cfg, and change VR920Dx9Stereo.cfg - like this:&lt;br&gt;&lt;br&gt;[quote]D3D9:Method=16, IPD_View=0.05,IPD_Menu=0.05,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;[/quote]&lt;br&gt;&lt;br&gt;Be aware that for ROF, your IPD_View must be the same as IPD_Menu, otherwise you will have bugs on map view.&lt;br&gt;&lt;br&gt;Here - IPD_Menu will control separation in game, and IPD_View - in map, strange but its work perfectly! :)</description><pubDate>Tue, 13 Oct 2009 19:17:15 GMT</pubDate><dc:creator>Mnemonic</dc:creator></item><item><title>Selling the VR920 on ebay!</title><link>http://forums.vuzix.com/Topic4503-19-1.aspx</link><description>The 2 mods that I did for the VR920's, Im gonna post them up on ebay if anyone would like to check out or be interested in either one. If anyone is really interested I will send more pic's to your email.  I know most on here prob already have one, but if your looking for an upgrade and this would be a prefect setup, comes with the Vr gun and extended cables to.&lt;/P&gt;&lt;P&gt;If this post shouldn't be here, I'll understand if its removed..&lt;/P&gt;&lt;P&gt;Any questions just email me..  &lt;A href="mailto:kudawg@virtualgamesterz.com"&gt;kudawg@virtualgamesterz.com&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Ku</description><pubDate>Sun, 20 Sep 2009 18:20:15 GMT</pubDate><dc:creator>VRgamesterz</dc:creator></item><item><title>update?</title><link>http://forums.vuzix.com/Topic4260-19-1.aspx</link><description>any plans for another update?</description><pubDate>Tue, 26 May 2009 14:13:54 GMT</pubDate><dc:creator>wuhlei</dc:creator></item><item><title>30+ new games for the list</title><link>http://forums.vuzix.com/Topic3740-19-1.aspx</link><description>edit : I'll update the post with new games so keep looking at the end of the list.&lt;br&gt;&lt;br&gt;Hi &lt;br&gt;&lt;br&gt;First of all there nothing official about this list and not all games are perfect 3d but most are almost perfect.&lt;br&gt;&lt;br&gt;Here's the list some games have bugs i tested some games with my old a64 3800x2 &amp; x1950 others with my q6600 &amp; 8800gts640 i got some graphics bugs with my 8800gts on xp not on vista so some bugs may be nvidia related or maybe its just my pc.I did not test all games on both pc so maybe some games that bug on my hardware/driver version wont on others.&lt;br&gt;&lt;br&gt;1.Bioshock : no cursor in menus and texture/shadows bugs here and there but most of the time its perfect&lt;br&gt;&lt;br&gt;D3D9:Method=8,IPD_View=5.0,IPD_Menu=0.00,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=4.0&lt;br&gt;&lt;br&gt;2.Brothers in Arms - Hell's Highway : 2d menu limit depth otherwise it looks perfect maybe with next driver relase&lt;br&gt;&lt;br&gt;D3D9:Method=3,IPD_View=0.4,IPD_Menu=0.00,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=10.0&lt;br&gt;&lt;br&gt;3.Cabela's Trophy Bucks : Perfect&lt;br&gt;&lt;br&gt;D3D8:Method=1,IPD_View=0.02,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=0.1&lt;br&gt;&lt;br&gt;4.Call of Juarez : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=7,IPD_View=0.5,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=4.0&lt;br&gt;&lt;br&gt;5.DeadSpace : lightning quality must be set to low otherwise it bug alot also glow effects are kinda annoying so i disabled them too but thats up to you.&lt;br&gt;&lt;br&gt;D3D9:Method=3,IPD_View=0.15,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;6.Delta Force Xtreme :had to limit separation because some objects are too far otherwise perfect 3d&lt;br&gt;&lt;br&gt;D3D9:Method=1,IPD_View=0.2,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;7.Evil Dead Regeneration : Perfect&lt;br&gt;&lt;br&gt;D3D8:Method=1,IPD_View=0.10,IPD_Menu=0.020,Manual_VSync=0,Locking=0,LogFile=0,AutoIPD=1, ExpMax=0.200, ExpRate=0.10, ExpPoint=5.0&lt;br&gt;&lt;br&gt;8.FarCry2 : minor shadows bugs here and there perfect otherwise&lt;br&gt;&lt;br&gt;D3D9:Method=7,IPD_View=0.01,IPD_Menu=1.001,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;9.GRID : must set shadows to low&lt;br&gt;&lt;br&gt;D3D9:Method=3, IPD_View=0.035,IPD_Menu=.035,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=0.10&lt;br&gt;&lt;br&gt;10.Kreed : Perfect&lt;br&gt;&lt;br&gt;D3D8:Method=7,IPD_View=60.00,IPD_Menu=0.020,Manual_VSync=0,Locking=0,LogFile=0,AutoIPD=1, ExpMax=0.200, ExpRate=0.10, ExpPoint=5.0&lt;br&gt;&lt;br&gt;11.Left 4 Dead : characters shadows look like they are rendered in 3d (volumetric shadows maybe ?)must set detail of image to low maybe the option is called level of detail (i got the french version so you may have to turn everything down and find the option im talking about ;)&lt;br&gt;&lt;br&gt;D3D9:Method=6,IPD_View=1.40,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;12.Legendary : Perfect ...its a shame the game s**k but it looks pretty in 3d&lt;br&gt;&lt;br&gt;D3D9:Method=3, IPD_View=3.0,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=4.0&lt;br&gt;&lt;br&gt;13.Medal of Honor Airborne : major textures bugs on some maps otherwise its almost perfect&lt;br&gt;&lt;br&gt;D3D9:Method=3, IPD_View=0.05,IPD_Menu=.001,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;14.Men of Valor Vietnam : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=12, IPD_View=5.00,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;15.Morrowind : Perfect&lt;br&gt;&lt;br&gt;D3D8:Method=1, IPD_View=5.0,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=0.1&lt;br&gt;&lt;br&gt;16.Need for Speed Most Wanted : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=7, IPD_View=0.90,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;17.Need for Speed Prostreet : cars are 2d&lt;br&gt;&lt;br&gt;D3D9:Method=4, IPD_View=0.10,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;18.Need for Speed Undercover : cars are 2d some texture bugs here and there still playable&lt;br&gt;&lt;br&gt;Method=3, IPD_View=0.05,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;19.Need for Speed Underground : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=4,IPD_View=0.20,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;20.Need for Speed Underground 2 : need to turn off 3d when looking at menu turn it on when race start.had to disable cars shadows &amp; light glows &lt;br&gt;&lt;br&gt;D3D9:Method=11,IPD_View=0.2,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;21.NEMU64 : work with nemu 0.8 &amp; lemD3D8 plugin&lt;br&gt;&lt;br&gt;D3D8:Method=1, IPD_View=2.50,IPD_Menu=0.000,Manual_VSync=1,Locking=1, AutoIPD=0,LogFile=0, Texture_Xforms=1, Texture_IPD=0.01&lt;br&gt;&lt;br&gt;22.Nosferatu : Perfect &lt;br&gt;&lt;br&gt;D3D8:Method=1, IPD_View=5.00,IPD_Menu=0.020,Manual_VSync=0,Locking=0,LogFile=0,AutoIPD=1, ExpMax=0.200, ExpRate=0.10, ExpPoint=5.0&lt;br&gt;&lt;br&gt;23.Overlord : must disable hdr there's a a few bugs that remain.one looks like a shadow but disabling shadows dosent fix it ..but its not that much noticable the other bug is the ground is 2d most of the time you wont notice the bugs while playing&lt;br&gt;&lt;br&gt;D3D9:Method=11,IPD_View=0.005,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;24.Painkiller : Almost Perfect ..some rare objects dosent look at the good depth its the first game i actualy played from the start to the end since i got my vr920 3 weeks ago ..well worth it trust me depth is incredible&lt;br&gt;&lt;br&gt;D3D9:Method=7, IPD_View=0.05,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;25.Painkiller Overdose : Same as painkiller ..i dont have battle out of hell but it should work too&lt;br&gt;&lt;br&gt;D3D9:Method=7, IPD_View=0.05,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;26.Peter Jackson's King Kong : Perfect ..well eyes skins are doubled ..but most of the time you are not looking at the eyes that close ;)&lt;br&gt;&lt;br&gt;D3D9:Method=1, IPD_View=0.03,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;27.Quake : Using D3DQuake port (search google) could be a much better demo than AxySnake ;) shareware is around 10mb&lt;br&gt;&lt;br&gt;D3D8:Method=1, IPD_View=2.50,IPD_Menu=0.020,Manual_VSync=0,Locking=0,LogFile=0,AutoIPD=1, ExpMax=0.200, ExpRate=0.10, ExpPoint=5.0&lt;br&gt;&lt;br&gt;28.S.T.A.L.K.E.R. - Clear Sky : dont set dinamic lightning higher than for objects only.there are bugs with grass and leaves on the ground otherwise its fine&lt;br&gt;&lt;br&gt;D3D9:Method=8, IPD_View=0.02,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;29.Sam &amp; Max - Any episodes : Perfect&lt;br&gt;&lt;br&gt;D3D8:Method=1, IPD_View=0.05  ,IPD_Menu=0.000,Manual_VSync=0,Locking=1, AutoIPD=0,LogFile=0, Texture_Xforms=1, Texture_IPD=0.01&lt;br&gt;&lt;br&gt;30.Spore : planets are 2d when close,texture bugs in some phases ..otherwise 1 profile for the whole game and it could be fixed in future drivers&lt;br&gt;&lt;br&gt;D3D9:Method=14, IPD_View=0.15,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;31.Star Wars Republic Commando : Perfect&lt;br&gt;&lt;br&gt;D3D8:Method=1, IPD_View=6.00,IPD_Menu=0.020,Manual_VSync=0,Locking=0,LogFile=0,AutoIPD=1, ExpMax=0.200, ExpRate=0.10, ExpPoint=5.0&lt;br&gt;&lt;br&gt;32.Thief - Deadly Shadows : work flawlessly with ps2 mouse &amp; keyboard but on my p5k motherboard it seem to be conflicting with my usb mouse &amp; keyboard (the only game that does that on this pc)&lt;br&gt;&lt;br&gt;D3D8:Method=4, IPD_View=2.00,IPD_Menu=0.020,Manual_VSync=0,Locking=0,LogFile=0,AutoIPD=1, ExpMax=0.200, ExpRate=0.10, ExpPoint=5.0&lt;br&gt;&lt;br&gt;33.Titan Quest : Never worked fine before driver v2.4 but start to show some hope (set level of detail to low to get rid of the black artifacts)&lt;br&gt;&lt;br&gt;D3D9 :Method=11, IPD_View=0.05,IPD_Menu=0.001,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;34.Tom Clancy's Rainbow Six Vegas : turn off hardware skinning some minor bugs here and there&lt;br&gt;&lt;br&gt;D3D9:Method=3, IPD_View=0.90,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;35.Tom Clancy's Rainbow Six Vegas 2 : turn off hardware skinning and its perfect or almost&lt;br&gt;&lt;br&gt;D3D9:Method=3, IPD_View=0.30,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;36.Unreal Tournament 3 : Perfect with tweaks ...set the 2rd advanced video option to 1 (the 2rd option you can set from 1 to 5) (sorry i cant explain better i got the french version) disabling the splash screen should fix this without having to disable everything else but i did nt took time to look around the ini.&lt;br&gt;&lt;br&gt;D3D9:Method=3, IPD_View=5.00,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;37.Kane and Lynch : Perfect (if you dont mind double crosshair and menu is at limit of separation but still readable)&lt;br&gt;&lt;br&gt;D3D9:Method=14,IPD_View=1.5,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;38.Flatout2 : Perfect&lt;br&gt;&lt;br&gt;Method=8, IPD_View=0.05,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;39.Battle for the Pacific(History Channel): Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=14, IPD_View=0.01,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;40.Painkiller Battle out of Hell : "Perfect"&lt;br&gt;&lt;br&gt;D3D9:Method=7, IPD_View=0.05,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;41.Serious Sam 2 : Ground remain 2d everything else is 3d "Playable"&lt;br&gt;&lt;br&gt;D3D9:Method=11,IPD_View=0.015,IPD_Menu=0.01,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;42.Starship Troopers : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=4, IPD_View=0.05,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;43.Test Drive Unlimited : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=14,IPD_View=0.05,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;44.Alpha Prime : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=14, IPD_View=0.30,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;45.Cobra 11 Crash Time : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=14, IPD_View=2.0,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;46.Grand Theft Auto IV : Shadows in one eye not in the other ..otherwise perfect &lt;br&gt;&lt;br&gt;D3D9:Method=11, IPD_View=0.005,IPD_Menu=0.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;47.Iron Man : Almost Perfect ..some objects are 2d&lt;br&gt;&lt;br&gt;D3D9:Method=14, IPD_View=0.05,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;48.Medal of Honor Battle for the Pacific : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=15, IPD_View=0.002,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;49.Pariah : Shadows in one eye not in the other ..otherwise perfect &lt;br&gt;&lt;br&gt;D3D9:Method=16, IPD_View=0.00900,IPD_Menu=0.000,Manual_VSync=0,Locking=1, AutoIPD=0,LogFile=0, Texture_Xforms=1, Texture_IPD=0.01&lt;br&gt;&lt;br&gt;50.Transformers : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=4, IPD_View=1.5,IPD_Menu=.020,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;51.Silent Hill Homecoming : Perfect &lt;br&gt;&lt;br&gt;D3D9:Method=7, IPD_View=0.90,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;52.Terminator 3 : Some objects are 2d almost perfect&lt;br&gt;&lt;br&gt;D3D8:Method=4, IPD_View=0.05,IPD_Menu=0.000,Manual_VSync=0,Locking=0,LogFile=0,AutoIPD=1, ExpMax=0.10, ExpRate=0.010, ExpPoint=1.0&lt;br&gt;&lt;br&gt;53.The Club : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=15, IPD_View=0.005,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;54.The House of the Dead 3 : Perfect &lt;br&gt;&lt;br&gt;D3D8:Method=1, IPD_View=0.01,IPD_Menu=0.000,Manual_VSync=0,Locking=0,LogFile=0,AutoIPD=1, ExpMax=0.10, ExpRate=0.010, ExpPoint=1.0&lt;br&gt;&lt;br&gt;55.Flatout Ultimate Carnage : The only mode that work a bit but not that much (not much separation)&lt;br&gt;&lt;br&gt;D3D9:Method=8, IPD_View=0.00002,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;56.Call of Duty World at War : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=7, IPD_View=0.30,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0,ExpMax=0.11, ExpRate=0.001, ExpPoint=2.0&lt;br&gt;&lt;br&gt;57.Crysis Warhead : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=5, IPD_View=0.050,IPD_Menu=0.00,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=0.10&lt;br&gt;&lt;br&gt;58.Mirror's Edge : Perfect&lt;br&gt;&lt;br&gt;D3D9:Method=3,IPD_View=3.0,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=0.10&lt;br&gt;&lt;br&gt;59.Prince of Persia '2008' : Almost Perfect black textures here and there &lt;br&gt;&lt;br&gt;D3D9:Method=14,IPD_View=0.05,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=0.10&lt;br&gt;&lt;br&gt;60.F.E.A.R 2 'DEMO' : Perfect well almost characters are 2d and some cutscenes have a line in the middle (menu&amp;2d effects separate too much)but its very playable :)&lt;br&gt;&lt;br&gt;D3D9:Method=12,IPD_View=1.0,IPD_Menu=1.100,Manual_VSync=0,Locking=0,QueryGPU=1,LogFile=0,AutoIPD=0, ExpMax=0.11, ExpRate=0.001, ExpPoint=0.10&lt;br&gt;&lt;br&gt;&lt;br&gt;Ps.Sorry for my spelling im from Quebec thats even worse than speaking french :P LOL&lt;br&gt;</description><pubDate>Wed, 10 Dec 2008 00:50:20 GMT</pubDate><dc:creator>Fr3d</dc:creator></item><item><title>Native stereo and tracking for Le Cauchemar</title><link>http://forums.vuzix.com/Topic4291-19-1.aspx</link><description>VR enthusiasts, hello! :D&lt;P&gt;I've recently added native VR920 support to my homemade first-person shooter, Le Cauchemar.  It's not a finished game yet, more of a weird-looking tech demo:&lt;/P&gt;&lt;P&gt;&lt;IMG src="http://www.programmerart.org/download/v18_0.jpg"&gt;&lt;/P&gt;&lt;P&gt;The VR920 stereo is working nicely (off-axis, deep and weighty).  I've defaulted the head-tracking to pitch+roll only, because for some reason I cannot get sensible yaw values from my VR920... There is an option in-game to enable the yaw, but it might be reversed yaw, I really can't tell :hehe:&lt;/P&gt;&lt;P&gt;If you want to give it a spin, the download is at &lt;A href="http://download.programmerart.org/"&gt;http://download.programmerart.org&lt;/A&gt; and it includes full source code too.&lt;BR&gt;There's more info in the release notes on that download page.&lt;/P&gt;&lt;P&gt;I hope it works as well for you as it does for me!  (or better, actually, since I have no yaw).  I recommend enabling the "VR920 max speed" option if you have a fast PC.  The game can be switched to English from the main pause menu.&lt;/P&gt;&lt;P&gt;Please let me know if you encounter any difficulties, or if the default stereo settings don't feel just right :cool:&lt;/P&gt;&lt;P&gt;Cheers,&lt;BR&gt;phil</description><pubDate>Tue, 09 Jun 2009 15:21:57 GMT</pubDate><dc:creator>ProgrammerArt</dc:creator></item><item><title>DIVA - Database Immersive Visual Analysis</title><link>http://forums.vuzix.com/Topic4056-19-1.aspx</link><description>Greetings to all community!&lt;br&gt;I want to introduce you project called DIVA.&lt;br&gt;This project would be mainly interesting for database developers, and 3DUI researchers.&lt;br&gt;&lt;br&gt;[IMG]http://diva.3dvrm.com/forum/templates/subSilver/images/logo_phpBB.gif[/IMG]&lt;br&gt;&lt;br&gt;It's a tool with 3D User Interface, focused on open-minded database developers that are willing to improve their work with databases.&lt;br&gt;&lt;br&gt;With this software we trying to achieve usable 3D interface for viewing database logical structures. New visualization of foreign-key dependencies allowed us to create a tool that show large-scale databases in compact &amp; interactive 3D form, and allow to view and analyze every dependency step by step.&lt;br&gt;&lt;br&gt;To create interactive 3D model of database - DIVA reads database's export script (DDL / SQL). Current release of DIVA v.0.17 works great with Oracle and MsSQL DBMS, MySQL is also supported, but still can be buggy. Use only non-unicode scripts. Unicode is not supported by current version of DIVA.&lt;br&gt;&lt;br&gt;There was also research in implementing Virtual-Reality manipulation techniques (with low-cost VR devices) in this immersive environment.&lt;br&gt;We used Vuzix VR920 headset and P5 data glove.&lt;br&gt;You can see more details in one of our videos "Tutorial 3 - Virtual Reality".&lt;br&gt;&lt;br&gt;[IMG]http://farm4.static.flickr.com/3517/3199980598_5d08280bfb.jpg[/IMG]&lt;br&gt;&lt;br&gt;[IMG]http://farm4.static.flickr.com/3393/3199130169_e4274c4bcb.jpg[/IMG]&lt;br&gt;&lt;br&gt;[B]Warning![/B] All innovations can be hard to understand, so please watch our videos before you try application itself, to get clear view of what's going on&lt;br&gt;&lt;br&gt;Videos, screenshots, and free-version of DIVA, available on our website, hope you will like it.&lt;br&gt;[url=http://diva.3dvrm.com/]http://diva.3dvrm.com/[/url]</description><pubDate>Tue, 03 Feb 2009 07:52:28 GMT</pubDate><dc:creator>Mnemonic</dc:creator></item><item><title>Native stereo and tracking for AssaultCube</title><link>http://forums.vuzix.com/Topic1697-19-1.aspx</link><description>Deleted</description><pubDate>Mon, 18 Feb 2008 13:53:02 GMT</pubDate><dc:creator>CarlKenner</dc:creator></item><item><title>New 2.4 software is out.</title><link>http://forums.vuzix.com/Topic3719-19-1.aspx</link><description>and bunch of other awesome improvements (like QWET 1.5 support )</description><pubDate>Sat, 06 Dec 2008 08:48:15 GMT</pubDate><dc:creator>melanor9</dc:creator></item><item><title>new AV310 Widescreen</title><link>http://forums.vuzix.com/Topic3342-19-1.aspx</link><description>I saw the announce of new AV310 Widescreen (16:9) goggles here:&lt;/P&gt;&lt;P&gt;&lt;A href="http://vr920.com/iwear/products_av310w.html"&gt;http://vr920.com/iwear/products_av310w.html&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Interesting to know what resolution do they have?&lt;/P&gt;&lt;P&gt;Maybe soon we will see new widescreen version of VR920?</description><pubDate>Mon, 22 Sep 2008 07:47:59 GMT</pubDate><dc:creator>Mnemonic</dc:creator></item><item><title>New VR920 v2.3 software release</title><link>http://forums.vuzix.com/Topic3356-19-1.aspx</link><description>[b]I have great news - we have just posted new VR920 software v2.3 on our Downloads page[/b] ([url]http://www.vuzix.com/support/downloads_drivers.html[/url]).&lt;br&gt;&lt;br&gt;This new release is packed with goodies you've been asking for:&lt;br&gt;[b]Second Life[/b]:&lt;br&gt;A new "native mode" Second Life Viewer is included with full 3D stereoscopic video and head tracking.&lt;br&gt;&lt;br&gt;[b]64-bit Support[/b]:&lt;br&gt;You've been asking for it, and it's here at last, full 64-bit support for Windows XP and Vista with all makes and models video cards. our guys have been working hard on this and all 64-bit compatible games supported by the iWearMonitor or with native mode support now work with the VR920 on 64-bit systems.&lt;br&gt;&lt;br&gt;[b]Support for 8 more games[/b]:&lt;br&gt;· Age of Conan&lt;br&gt;· Goliath&lt;br&gt;· Madden NFL 2007&lt;br&gt;· Madden NFL 2008&lt;br&gt;· NBA Live 2007&lt;br&gt;· Toblo&lt;br&gt;· Tomb Raider Anniversary&lt;br&gt;· WarBirds&lt;br&gt;&lt;br&gt;[b]iWearMonitor Enhancements[/b]:&lt;br&gt;With so many titles not being supported, our Supported Titles list was becoming cumbersome. The changes in this version of iWearMonitor provide an alphabetized list and an option to show only those titles installed on your system. So, when you install the new version of iWearMonitor, don't be surprised if the number of displayed titles is much shorter. Just de-select the "Show Installed Titles Only" checkbox and you'll see more titles that ever before.&lt;br&gt;&lt;br&gt;Enjoy the new software and thank you for your continued support.&lt;br&gt;&lt;br&gt;Ron Haidenger&lt;br&gt;Product Manager, Consumer Division&lt;br&gt;Vuzix Corporation</description><pubDate>Thu, 25 Sep 2008 13:30:43 GMT</pubDate><dc:creator>Daddo</dc:creator></item><item><title>Native tracking for Cube 1</title><link>http://forums.vuzix.com/Topic1576-19-1.aspx</link><description>Deleted</description><pubDate>Sun, 10 Feb 2008 10:37:25 GMT</pubDate><dc:creator>CarlKenner</dc:creator></item><item><title>VR920 support for sView</title><link>http://forums.vuzix.com/Topic2033-19-1.aspx</link><description>deleted</description><pubDate>Fri, 11 Apr 2008 09:14:50 GMT</pubDate><dc:creator>CarlKenner</dc:creator></item><item><title>Vuzix S3D driver works in several other D3D Games</title><link>http://forums.vuzix.com/Topic1873-19-1.aspx</link><description>If you copy the D3D9.dll or/and D3D8.dll and the config file into other game directories you can enable S3D with typing ctrl F8 ingame.&lt;br&gt;&lt;br&gt;Tested with LFS and some D3D demos.&lt;br&gt;&lt;br&gt;But i didn´t find out how to get more convergence or seperation by changing the config file. It would be great if somebody could tell which entries have to be changed to achive this.&lt;br&gt;&lt;br&gt;By the way Crysis and Oblivion looks fantastic with stereo and no drawbacks like no postprocessing. Thanx to Vuzix for that!&lt;br&gt;&lt;br&gt;Edit: Found out some things:&lt;br&gt;&lt;br&gt;Method=1 - 9 to get different modes for z?&lt;br&gt;IPD_View=0.000 - XXX.XXX for separation&lt;br&gt;</description><pubDate>Thu, 13 Mar 2008 02:42:23 GMT</pubDate><dc:creator>VadersApp</dc:creator></item><item><title>New Windows SDK v2.1</title><link>http://forums.vuzix.com/Topic2141-19-1.aspx</link><description>A new version of our Windows (32-bit) SDK for the VR920 has been posted in the Support section of our website.&lt;br&gt;&lt;br&gt;[b]VR920 Windows SDK v2.1 [/b]&lt;br&gt;New Open GL workspace&lt;br&gt;Revisions to Direct X workspace&lt;br&gt;Eye separation and a Focal Length adjustment&lt;br&gt;Demos optional tracking filter procedure&lt;br&gt;</description><pubDate>Tue, 22 Apr 2008 14:38:43 GMT</pubDate><dc:creator>Daddo</dc:creator></item><item><title>New VR920 Software, firmware and free games</title><link>http://forums.vuzix.com/Topic2109-19-1.aspx</link><description>[b]VR920 v2.1 Full Install[/b]&lt;br&gt;Complete Install CD Content&lt;br&gt;- iWearMonitor enhancements&lt;br&gt;- Enhanced support for 3 titles&lt;br&gt;- Support for 11 additional titles&lt;br&gt;- Includes support for Flight Sim 2004&lt;br&gt;- Includes Vuzix JSP Viewer&lt;br&gt;- Includes 2 free AxySoft games&lt;br&gt;&lt;br&gt;[b]VR920 v2.1 Software Update[/b]&lt;br&gt;VR920 Software Only&lt;br&gt;- iWearMonitor enhancements&lt;br&gt;- Enhanced support for 3 titles&lt;br&gt;- Support for 11 additional titles&lt;br&gt;- Includes support for Flight Sim 2004&lt;br&gt;&lt;br&gt;[b]VR920 Firmware Update v1.110.104.13[/b]&lt;br&gt;- Corrects occasional stereo/mono transition&lt;br&gt;&lt;br&gt;[b]Bonus AxySoft Games[/b]&lt;br&gt;Free VR920 Native Mode Games&lt;br&gt;- AxySnake v1.19.03vr&lt;br&gt;- AirXonix v1.46.03vr&lt;br&gt;</description><pubDate>Fri, 18 Apr 2008 19:36:40 GMT</pubDate><dc:creator>Daddo</dc:creator></item><item><title>VR920 v2.0 Software Released</title><link>http://forums.vuzix.com/Topic1823-19-1.aspx</link><description>[b]A major software update for the VR920 has been posted on our Downloads and Drivers page.[/b]&lt;br&gt;[url]http://www.vuzix.com/support/downloads_drivers.html[/url]&lt;br&gt;&lt;br&gt;[i]The update requires firmware version 1.109 or greater.[/i]&lt;br&gt;&lt;br&gt;This iWear VR920 v2.0 software update provides:&lt;br&gt;&lt;br&gt;[b]New iWearMonitor[/b]&lt;br&gt;The new  iWearMonitor looks the same but handles iWear Extensions in a whole new way. It now looks for compatible applications when opens and takes its enabling actions them. Its system tray icon is now dormant with its sole remaining purpose being to provide quick access to your iWear software, reducing its need for ongoing system resources.&lt;br&gt;&lt;br&gt;[b]Vuzix 3D Driver support for 40 game and simulation titles[/b]&lt;br&gt;Vuzix 3D driver support is now increased from 2 titles to a whopping 40! All titles identifies as “Vuzix Stereo” can be used with virtually any make or model of graphics card running on a 32-bit Windows XP or Vista system.&lt;br&gt;&lt;br&gt;[b]New documentation[/b]&lt;br&gt;Our VR920 documentation has been completely rewritten. The new docs now contain Vista installation instructions, additional VR920 information and more.&lt;br&gt;&lt;br&gt;[b]Improved Windows Vista (32-bit) support[/b]&lt;br&gt;VR920 installation and use under Windows Vista has been improved. Installation is now simple and straightforward and the annoying messages when running the iWearMonitor in the system tray are gone. And of course, more than 40 titles now work on your Vista system, regardless of which graphics card you’re using.&lt;br&gt;&lt;br&gt;Enjoy!&lt;br&gt;&lt;br&gt;&lt;br&gt;[i]Note: Download file names and description from original post edited March 7/08.[/i]</description><pubDate>Wed, 05 Mar 2008 13:46:58 GMT</pubDate><dc:creator>Daddo</dc:creator></item><item><title>Native tracking for World Of Padman</title><link>http://forums.vuzix.com/Topic1584-19-1.aspx</link><description>Deleted</description><pubDate>Sun, 10 Feb 2008 16:46:21 GMT</pubDate><dc:creator>CarlKenner</dc:creator></item><item><title>Firmware Update V1.110.103.13 is released</title><link>http://forums.vuzix.com/Topic1865-19-1.aspx</link><description>i update my vr 920 firmware to V1.110.103.13 yesterday,it fix some bug .</description><pubDate>Wed, 12 Mar 2008 20:24:26 GMT</pubDate><dc:creator>YoK</dc:creator></item><item><title>Windows SDK v2.0.1 Released</title><link>http://forums.vuzix.com/Topic1941-19-1.aspx</link><description>A new version of the Vuzix iWear VR920 SDK for Windows (32-bit) has been posted to the Downloads and Drivers page of the Vuzic web site's Support section.&lt;br&gt;&lt;br&gt;The new version of the SDK provides a single definitive solution for adding native mode support for the Vuzix 3D Stereo Drivers.&lt;br&gt;&lt;br&gt;Ron Haidenger,&lt;br&gt;Vuzix Corporation</description><pubDate>Mon, 24 Mar 2008 21:46:55 GMT</pubDate><dc:creator>Daddo</dc:creator></item><item><title>Nvidia Vista stereo drivers released</title><link>http://forums.vuzix.com/Topic1858-19-1.aspx</link><description>deleted</description><pubDate>Mon, 10 Mar 2008 17:29:29 GMT</pubDate><dc:creator>CarlKenner</dc:creator></item><item><title>Native stereo and tracking for Secret Maryo Chronicles</title><link>http://forums.vuzix.com/Topic1920-19-1.aspx</link><description>deleted</description><pubDate>Sat, 22 Mar 2008 04:19:42 GMT</pubDate><dc:creator>CarlKenner</dc:creator></item><item><title>iWear VR920 - Firmware Update v1.109.103.13 released</title><link>http://forums.vuzix.com/Topic1505-19-1.aspx</link><description>Dear iWear VR920 users,&lt;br&gt;&lt;br&gt;[b]The official iWear VR920 Firmware Update version 1.109.103.13 has been released and posted for download on our website.[/b]&lt;br&gt;&lt;br&gt;To download this update, go to our Support / Downloads and Drivers web page ([url]http://www.vuzix.com/support/downloads_drivers.html[/url]) and click on the VR920’s Firmware Update “download” link. Instructions for applying the update are provided as a separate download file as well as included in the update file set. [b]Be sure to read these instructions thoroughly before attempting to apply the firmware update.[/b]&lt;br&gt;&lt;br&gt;[b]Vuzix 3D Drivers[/b]: This firmware update release (v1.1.0) enables the VR920 to utilize Vuzix 3D Drivers when used in conjunction with iWear software version 1.1.0 or greater. The Vuzix 3D Drivers enable the iWear VR920 to display supported titles in 3D stereoscopy using virtually any brand of graphics cards operating in Windows XP or Vista.&lt;br&gt;&lt;br&gt;[b]Update Compatibility[/b]: There is a ‘very small’ number of early production VR920’s that are not compatible with this firmware update. The update software recognizes these units and advises the user to contact Customer Support for assistance, without affecting the operating ability of the unit. Customer Support will determine if message was due to incompatibility or another cause and address the matter accordingly.&lt;br&gt;&lt;br&gt;[b]Bricked Units[/b]: Some VR920s failed after an update attempt using the earlier pre-release candidate of the firmware updater. This new update will recover ‘bricked’ VR920s, returning them to full operation. The update may have to be applied more than once to recover bricked units. ([i]see the update instructions[/i])&lt;br&gt;&lt;br&gt;[b]Developer SDK[/b]: Vuzix iWear VR920 can be used with a wide range of applications; some enabled through the iWearMonitor and its iWear Extensions. For the best possible 3D stereoscopic video quality and the smoothest tracking, native iWear support in applications is the way to go. [b]We strongly recommend you contact the publishers of your favorite titles and ask them to add native support for the Vuzix iWear VR920.[/b] A Developer Support Program and free software development kit (SDK) is available to assist them.&lt;br&gt;&lt;br&gt;Ron Haidenger&lt;br&gt;Product Manager, Consumer Division[b][/b]&lt;br&gt;&lt;br&gt;[i]Edit: Also see post "Vuzix 3D Stereoscopy - 32 bit only"[/i]</description><pubDate>Fri, 08 Feb 2008 10:06:21 GMT</pubDate><dc:creator>Daddo</dc:creator></item><item><title>Native tracking for Sauerbraten</title><link>http://forums.vuzix.com/Topic1578-19-1.aspx</link><description>deleted</description><pubDate>Sun, 10 Feb 2008 14:01:12 GMT</pubDate><dc:creator>CarlKenner</dc:creator></item><item><title>Native tracking for Assault Cube</title><link>http://forums.vuzix.com/Topic1573-19-1.aspx</link><description>deleted</description><pubDate>Sun, 10 Feb 2008 09:34:33 GMT</pubDate><dc:creator>CarlKenner</dc:creator></item><item><title>Native tracking for War§ow</title><link>http://forums.vuzix.com/Topic1572-19-1.aspx</link><description>deleted</description><pubDate>Sun, 10 Feb 2008 07:48:27 GMT</pubDate><dc:creator>CarlKenner</dc:creator></item><item><title>DO NOT INSTALL FIRMWARE!!!!!!!!</title><link>http://forums.vuzix.com/Topic1214-19-1.aspx</link><description>EDIT: The new firmware works great!!&lt;P&gt;They fixed the problem, and now it won't brick your VR920.&lt;P&gt;Not only that, the new firmware will unbrick VR920s that were already bricked by the old version.&lt;P&gt;So ignore the old warning. It is perfectly safe and reliable now.</description><pubDate>Fri, 18 Jan 2008 21:23:50 GMT</pubDate><dc:creator>CarlKenner</dc:creator></item><item><title>Vuzix 3D Stereoscopy - 32 bit only</title><link>http://forums.vuzix.com/Topic1506-19-1.aspx</link><description>It should be noted that the new Vuzix 3D Stereoscopy Driver is Windows 32 bit only.&lt;br&gt;It is not 64 bit compatible at this time.&lt;br&gt;&lt;br&gt;Ron Haidenger&lt;br&gt;Vuzix Corporation</description><pubDate>Fri, 08 Feb 2008 11:35:57 GMT</pubDate><dc:creator>Daddo</dc:creator></item><item><title>Where is the firmware upgrade ??</title><link>http://forums.vuzix.com/Topic1377-19-1.aspx</link><description>Hi all... new to this planet.&lt;br&gt;After a long browse I cannot find the firmware upgrade for the VR920.&lt;br&gt;Has it been temporarily 'pulled' ?&lt;br&gt;&lt;br&gt;Another thing I found is that the tracking is terrible (in IL2), besides the mention of the head 'swinging' around.&lt;br&gt;&lt;br&gt;I might suggest that the delevopers..&lt;br&gt;1) Place a averaging filter in the firmware, which can be controlled from the calibration menu. This will help get rid of the oversensitivity.&lt;br&gt;&lt;br&gt;2) Also placing a function like a parameter convertion curve in the driver/firmware software. With this one is able to set the sensitivity over individual sections of the input range. &lt;br&gt;&lt;br&gt;edt: It sounds like the sensitivity is connected to the mouse sensitivity as it seems like the driver 'Hooks' the mouse input. Maybe it's an idea to be able to temporarily adjust this while the VR920's tracking input is active.!! ;)&lt;br&gt;&lt;br&gt;Thanks&lt;br&gt;van</description><pubDate>Sun, 27 Jan 2008 13:04:15 GMT</pubDate><dc:creator>vanjast</dc:creator></item><item><title>Firmware released !!</title><link>http://forums.vuzix.com/Topic1190-19-1.aspx</link><description>Enjoy and report back:&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.vuzix.com/iwear/support_downloads_drivers.html"&gt;http://www.vuzix.com/iwear/support_downloads_drivers.html&lt;/A&gt;</description><pubDate>Fri, 18 Jan 2008 11:04:19 GMT</pubDate><dc:creator>Alpha14</dc:creator></item><item><title>New software version, 1.1, launched!</title><link>http://forums.vuzix.com/Topic924-19-1.aspx</link><description>All,&lt;br&gt;&lt;br&gt;First, I'd like to say that I'm sorry for not being around for the last few weeks, and I apologize for any messages to me I may have missed, or seemed to be ignoring.  With the holidays upon us, things have been crazy here in the office.  The orders have been flooding in, and we've all been working very hard to keep up with them all, and make sure that everyone gets their packages in time for Christmas.  &lt;br&gt;&lt;br&gt;And, just in time for the Christmas break, we've got our VR920 software installation version 1.1 on the site, ready for download!  You can find it here:  [url]http://vuzix.com/support/downloads_drivers.html[/url].  &lt;br&gt;&lt;br&gt;To quote the blurb at that site, here are a couple of the features:&lt;br&gt;&lt;br&gt; - Framework for Vuzix Stereoscopic 3D (look for VR920 Firmware Update in January 2008)&lt;br&gt;- Improved Microsoft Flight Simulator X Support - includes Vuzix Stereoscopic 3D support&lt;br&gt;- Improved World Of Warcraft Support - new floating UI feature&lt;br&gt;- Improved rFactor support - includes Vuzix Stereoscopic 3D support&lt;br&gt;- New support for Quake 4 and Quake Wars&lt;br&gt;- New support for Supreme Commander and Supreme Commander: Forged Alliance&lt;br&gt;&lt;br&gt;The framework for Vuzix Stereoscopy mentioned here is the proprietary USB method you've heard us talk about.  Well, it's finally ready, and it will launch with support for MS Flight Sim X and rFactor.  We'll be adding game titles to it as we go, since in needs to be done on a game by game basis, like our tracking support.  The firmware upgrade coming in January will actually add the stereo to the game; you won't get 3D until the firmware update, which you'll be able to do yourself using a downloaded program.  Another feature that will be in this update will be an increase in color depth; no more 16 bit color depth!  We plan on launching the firmware in early January; we've already done some very extensive testing, did a bit of tweaking, and want to do at least one more, maybe two more, weeks of intensive hardware testing before launching it.  &lt;br&gt;&lt;br&gt;Happy Holidays, folks, and thanks for being our customers.&lt;br&gt;&lt;br&gt;</description><pubDate>Fri, 21 Dec 2007 16:16:32 GMT</pubDate><dc:creator>TechSupport</dc:creator></item><item><title>Global editing done this morning</title><link>http://forums.vuzix.com/Topic550-19-1.aspx</link><description>Folks,&lt;br&gt;&lt;br&gt;I just wanted to let everyone know that I went through the entire forums today, and removed all references of the old business name.  As is often the case when a company changes names, it is important to remove old, vestigial, references.  In time, legal hassles can arise if this isn't done.  So, I went through all the posts, found every reference to the old name, and replaced it with Vuzix.  This means that many of you may notice that your posts were edited by me.  I took great care to not change the post other than the business name, and did all I could to not affect the intentions of the poster.  &lt;br&gt;&lt;br&gt;If you have any questions, please let me know.</description><pubDate>Mon, 29 Oct 2007 11:33:37 GMT</pubDate><dc:creator>TechSupport</dc:creator></item><item><title>Search is now working!</title><link>http://forums.vuzix.com/Topic551-19-1.aspx</link><description>All;&lt;br&gt;&lt;br&gt;I doubt that I was the only one getting frustrated by the broken Search feature in the forums.  Every time you would go to Search, it would log you off, and tell you that you don't have permission to view this page.  Well, I finally found the box that needed to be checked in the pages and pages of settings.  I went through and upgraded all levels of membership with the ability to search, so there should no longer be problems there.  If you are having problems, let me know, and I'll get it fixed.</description><pubDate>Mon, 29 Oct 2007 11:36:23 GMT</pubDate><dc:creator>TechSupport</dc:creator></item></channel></rss>